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Assassin's Creed Origins

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Re: Assassin's Creed Origins

Message  kurtpanzer le Jeu 23 Nov - 10:20

Je sais pas trop pourquoi, mais j'ai rêvé d'Égypte et de pharaon cette nuit.....


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Re: Assassin's Creed Origins

Message  BONO le Jeu 23 Nov - 15:32

kurtpanzer a écrit:Je sais pas trop pourquoi, mais j'ai rêvé d'Égypte et de pharaon cette nuit.....

Fait une pause !


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Re: Assassin's Creed Origins

Message  Gogol le Lun 11 Déc - 2:14

j ai presque exclusivement joué a ACO ce WE , du coup j ai pas mal avancé le perso
un peu sur l histoire mais bcp plus sur les quetes annexes pour lvl up
j ai trouvé de jolis paysages
et une capture de mes armes actuelles






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Re: Assassin's Creed Origins

Message  kurtpanzer le Mar 12 Déc - 16:37

Assassin's Creed Origins - 1.1.0 Patch Notes
Patch 1.1.0 will be deployed on all platforms tomorrow December 12th.

New Features

Added a new “Nightmare” difficulty mode
Added an NPC scaling option, “Enemy Auto-Level”, that makes enemies’ level scale up to player’s level
Added a new “Horde Mode” to the Arena
[PC] Added support for HDR display


Quest

Improved the navigation of the Rebels during the quest “A Rebel Alliance”
Improved various cinematic transitions
Fixed an issue where the playable character could remain stuck or fall through the world during the quest “The Battle of the Nile”
Fixed an issue where the playable character could lose its equipped weapons during the quest “The False Oracle”
Fixed an issue preventing the playable character from dealing damage to crocodiles during the quest “Blood in the Water”
Fixed an issue preventing the quest objective marker to be displayed during the quest “Family Reunion”
Fixed an issue that could cause the player to lose the prisoner during the quest “His Secret Service”
Fixed an issue that could cause a gladiator to remain stuck with the playable character during the quest “The Crocodile Jaws”
Fixed an issue causing Daily Quests from disappearing from the Quest Log
Fixed an issue that could prevent the “Control Nuisance” Daily Quest from giving its reward"
Fixed an issue that could prevent the dialogue scene from playing during the quest “Blood in the water”
Fixed an issue that could prevent Hallucinations from ending during Taimhotep's Song
Fixed an issue that could make the quest “Children of the Streets” impossible to complete
Fixed an issue that could prevent the key for Eudoros’ chest to appear in the inventory in the quest “End of The Snake”
Fixed an issue that could cause Cleopatra to die at the end of the quest “Way of the Gabiniani”
Fixed an issue forcing Bayek to receive a spear instead of a bow during the chariot fight of the “The Battle of the Nile” quest
Fixed an issue that could cause Aya to spawn as Bayek


Activities

Increased the number of Drachmas rewarded by Hippodrome tournaments
Tweaked controls sensitivity in Hippodrome
Fixed an issue that could prevent the introduction cinematic of Seleucid from playing
Fixed an issue that could prevent the use of bows in the Arena


Gameplay

Improved NPCs reactions
Fixed the health regeneration that could stop working after gaining health from Health on Hit/Kill weapon attributes
Fixed the unlock of the Old Habit achievement/trophy for player who have met the conditions
Fixed various issues preventing the “Game Progression” statistic to reach 100%
Fixed the "No Limits" Ubisoft Club Classic Challenge from not unlocking
Fixed an issue with the Ubisoft Club Classic Challenges that were not showing as unlocked even if they had been completed
Fixed an issue that could cause the controller to vibrate indefinitely in the score screen of the Hippodrome
Fixed an issue where the playable character could lose its inventory when fast traveling from the Bathhouse
Fixed an issue where Senu could pass through the world
Fixed an issue that allowed thrown torches to inflict poison or bleed effect
Fixed some loading issues while using Senu
Fixed various issues with the spawning of NPCs
Fixed various issues causing the player character to remain stuck
Fixed various navigation and animation issues with the playable character


User Interface

Added Hood, Hair, and Beard customization options in the Gear menu
Added a “Uncompleted Locations” filter to the World Map
Added a “friends-only” pictures filter to the World Map
Added the option to hide the Compass and the Enemy Proximity Feedback on the HUD
[PC] Added “Quit to Desktop” option to the pause menu
Improved on-screen feedback with Friend Challenges in Arena
Increased display time of the on-screen feedback when the playable character gets hit by an arrow
Changed input button for the Compare Equipped action
[PC] Enabled Eye Tracking by default
Fixed various icon issues in the World Map
Fixed an issue with the Trial of the God reward being displayed incorrectly in the Quest Log
Fixed an issue with the quest objective of Trial of the Gods appearing below the world
[PC] Fixed the display of Photo Mode pictures captured on multi-monitor configuration


World

Fixed several areas in the world where the player could encounter collision issues
Fixed various issues with the level of details of world objects, NPCs, and vehicles


Graphics & Audio

Improved texture streaming selection to allow for more high resolution texture
Increased the distance at which we display the higher quality fake geometry of Alexandria
Improved the view distance of the Siwa temple
Improved the level of details of the Hemon Mastaba location
Improved the quality of the Photo Mode picture taken while playing with HDR enabled
Fixed loading grid setups for tall palm tree fields to improve their view distance
Fixed far shadow popping transition issue when updated during the time of day cycle
Fixed shadow culling issue in the great library of Alexandria during sunrise and sunset
Fixed a visual issue on bows when switching them while out of combat
Fixed a visual issue with quivers
[PC] Fixed white squares appearing in windowed mode on 4K monitor
[PC] Fixed an issue with the Reset graphic option
Fixed an issue which prevented music from playing again in the quest “Aya: Blade of the Goddess”
Fixed missing voice-over during various cinematics
Fixed a sound issue when using Overpower on certain NPCs
Fixed various repeating voice and sound effects
Fixed an issue that could cause multiple music tracks to overlap
Fixed multiple out of place audio lines in the Arena


System

Improved overall stability of the game application
Adjusted the balance of the economy by reducing the price of Lion Claw and Leopard Fur
Capped the amount of Trinkets and Animal Goods to 999
[PC] Improved Performance Tools functionality
Fixed rare occurrence of world paused state due to a terrain node priority change
[PC] Fixed stuttering on NVIDIA graphic cards when playing in borderless mode


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Re: Assassin's Creed Origins

Message  Gogol le Mer 13 Déc - 3:39

bon ça y est j ai mis cleo sur le trone d egypte et c est une catin de salope
ça va encore chier pour un moment
en tout cas j ai fini par arriver LVL 40 .. et les armes que l on me donne maintenant sont souvent de cette categorie , c est pas mal
j ai recupéré une epée de feu qui est pas mal , une legendaire
sinon il y a encore qques heures de jeux avant de finir le tout , c est tentaculaire
mais par contre la prochiane divinité a combatre je me lancerais dans la bataille , a condition d avoir pu mettre toutes mes armes en LVL40
pour le moment je n ai que deux épées 40



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Re: Assassin's Creed Origins

Message  Gogol le Mer 20 Déc - 5:38

je me suis fait les trois quêtes des dieux , c est faisable meme sans etre lvl 40 je pense
il faut avoir deux arcs qui defonsent par contre
et les 3 quetes sont dispo pour 6j avant de disparaitre , ils ont fait re apparaitre les deux secondes pour pouvoir completer le truc

sinon j ai fais une quete en rapport avec final fantasy , et du coup j ai recup une epée et un bouclier FF , ainsi qu une nouvelle monture un chocobo

voila ou se trouve la quête en question , c est une quête lvl 23 je crois
le nom a un rapport avec dieux , vu qu elle demarre par une chute de météorite










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Re: Assassin's Creed Origins

Message  kurtpanzer le Mer 20 Déc - 10:24

Je suis que 32 moi je crois.


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Re: Assassin's Creed Origins

Message  Gogol le Mer 20 Déc - 10:28

Ça risque d'être chaud mais tu peux le lancer pour essayer, on peut abandonner à chaque desynchro, on peux même abandonner en plein combat
Donc pas de soucis si ça se passe mal



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Re: Assassin's Creed Origins

Message  Gogol le Sam 30 Déc - 3:48

Histoire : terminée
Cercles de pierres : terminés
Elephants : terminés
reste les qques quêtes annexe et combat en arènes
mais je continue de trouver des points d interrogation sur la carte et donc des caisses a trésors ou autre camps de romain a depeupler
mais je devrais bientot en voir le bout , je pense que d ici une dizaine d heure ça devrait etre fait
apres ça south park ou shadow of mordor , mais j ai peur qu il ne me plaise pas celui là



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Re: Assassin's Creed Origins

Message  Gogol le Mar 2 Jan - 2:47

bon , j ai fini toutes les activités annexes , toutes les combats d arenes et courses de char ( oui meme ces putains de courses de merde) et je suis toujours a 99% de completion
je ne comprends pas pourquoi je ne suis pas a 100%
peut etre a cause des aptitudes que je n ai pas debloque en entier
maintenant il ne me reste plus que lesquetes journalieres du gamin pour faire un peu d XP
vivement les add on ou des evenement comme les dieux a defoncer
pres de 80h de jeux et j ai encore envie d y jouer ... c est dur



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Re: Assassin's Creed Origins

Message  Gogol le Lun 15 Jan - 3:23

a partir de demain il y a un nouveau dieux a flinguer , ce sera donc au tour de Sobek
le premier opus du season pass sortira bien ce mois ci mais j ai pas encore trouve de date
par contre il ne se presentera pas sous la meme forme que dans les precedents AC
c est a dire, ce n est pas une extension a lancer en lieu et place de l aventure principale
ça se presentera comme des quete suplementaires , dans une nouvelle region
region dans laquelle on flinguera du romain , et pour amener un peu de chalenge le LVL max passera du 40 au 45
des nouvelles tenues , armes ... seront de sorti ce mois ci
donc a voir , vivement demain que l on puisse a nouveau tuer du dieux
et surtout vivement le season pass , je ronge mon frein et ça commence a me gonfler de lancer ce jeux pour ne presque plus rien pouvoir faire
je me demande meme si je ne vais pas le recommencer juste pour s occuper



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Re: Assassin's Creed Origins

Message  kurtpanzer le Lun 15 Jan - 19:16

Assassin's Creed Origins - 1.2.0 Patch Notes
Hey everyone,

This is to let you know that the 1.2.0 patch will be deployed on PC tomorrow, January 16.

Patch Size:
Steam: 1.2GB

Please find the latest changes below.

Patch Highlights
Added support for the upcoming “The Hidden Ones” expansion
Added “Incoming Threat” quest to the game
Updated item loot pool of the Heka Chest (more details in the “New Features” section)
New Features
Added a new quest to the world: “Incoming Threat”
Added the Atlas view on the World Map displaying the Sinai and the Valley of Kings regions
Added support for the “The Hidden Ones” expansion
Added the possibility to sell-back outfits to the Weaver shops
Added all the latest Store items from the Nightmare, First Civilization, Gladiator, Wacky, and Almighty packs to the Heka Chest
Added the option to toggle the visibility of inventory items on the Gear menu
Quest
Improved various cinematic transitions
Increased the resistance of Khaliset to the Overpower Ultra ability
Corrected the visual size of Isfet’s weapon in the quest “Lady of Slaughter” to match its collision box
Prevented Tahirah from following the playable character after a certain distance in the quest “Reunion”
Fixed various issues that might occur when skipping cinematics
Fixed an issue causing the stash in the quest “The Mousetrap” to float
Fixed an issue preventing the player from completing the quest “The Healer”
Fixed various situations causing Jumbe, the War Elephant, to reset in the middle of combat
Fixed an issue preventing the playable character from climbing and fighting while in the quest “The Final Weighing”
Fixed an issue allowing Thutmose to lose his felucca in the quest “Blood in the Water”
Fixed the delay before the Quest Completed trigger when completing the quest “A Tithe By Any Other Name”
Activities
Reduce the difficulty of Hippodrome races
Fixed an issue preventing enemies from being able to be pushed into the pit of the Duelist II Arena encounter
Fixed an issue where players were ranked incorrectly after completing a Hippodrome race
Gameplay
Improved the behavior of tamed animals
Fixed various issues on how fire was applying damage to the playable character and NPCs
Fixed an issue with the spawning of the playable character in the Haueris Nome
Fixed an issue that could cause a desynchronization when controlling Senu from a hiding location
Fixed the damage bonus applied by Master abilities, which was lower than designed
Fixed an issue that could prevent the Chain Attack ability to work
Fixed an issue that could prevent the Adrenaline ability to be triggered
Fixed the Overpower Chain Throw ability that was awarding Assassinate bonus XP
Fixed an issue allowing the inactive weapon to cause damage
Fixed an issue with the distance counter not updating correctly when NPC is outside of the field of view
Fixed various situation where the playable character could remain stuck
Fixed various issues with the animations of the playable character
Fixed various issues with the spawning, the reactions, and the animations of NPCs
User Interface
Added the leaderboard to the Horde Mode menu panel
Fixed an issue with the Target Menu not properly showing The Scarab after reloading the save game
Fixed various issues with the World Map filters
Fixed an issue making arrow disappear from its quiver in the gear page when using the customization options
Fixed an overlapping issue with Custom Markers when playing in Traditional Chinese
Fixed an issue where the "Bathhouse Towel" outfit would appear as new every time the playable character exits the bathhouse
Fixed a mistranslation on a Papyrus puzzle when playing in Russian
Fixed an issue with the distance counter not updating correctly when NPCs are outside of the field of view
Fixed some discrepancies in the Quest Log
Fixed various typos
[PC] Added a message telling players to restart their game after acquiring new downloadable contents
[PC] Added the ‘Hide Icons’ action to the Eagle section of the Customize Controls option menu
[PC] Fixed the Fast Travel action in the World Map
World
Fixed the models of the Level 10 gears (bracers visual known issue)
Fixed an issue with Weaver shops selling the same outfit more than once
Fixed an issue with cages that could open by themselves when they had a prisoner
Fixed several areas where the playable character could go through collisions
Graphics & Audio
Balanced the audio volume level in different areas
Fixed an issue when the playable character could continue to talk after dying
Fixed various visual issues that could occur when transitioning from indoor to outdoor
Fixed an issue with the intensity of the red when in HDR
System
Improve overall stability of the game application
Fixed various infinite loadings and black screen hangs
[PC] Fixed game freeze after minimizing all tabs in Windows 7
[PC] Improved Performance Metrics graphs functionality


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Re: Assassin's Creed Origins

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